AI Insights · Timothy · July 2024
Top 5 Character Collection Games on Android in Europe: Q2 2024 Performance
Discover the performance of the top 5 character collection games on Android in Europe during Q2 2024, including insights into downloads, revenue, and active users.
As we delve into the performance of the top 5 character collection games on Android in Europe during Q2 2024, we see a dynamic landscape shaped by varying trends in downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides a comprehensive overview of how these games fared over the quarter.
Coin Master From Moon Active, this game saw significant fluctuations in revenue, peaking at approximately $6.2M in the week of May 27. Downloads experienced a downward trend, starting at 89K in early April and declining to around 59K by the end of June. Weekly active users also showed a gradual decrease from 1.16M in early April to 970K by the end of June.
Brawl Stars Supercell's popular title maintained a robust performance with revenue peaking at about $4.9M in the week of June 10. Downloads fluctuated, reaching a high of 692K in late April before settling around 655K by the end of June. Weekly active users exhibited some volatility, peaking at 51.8M in late April but ending the quarter at approximately 44.8M.
MONOPOLY GO! Scopely's game saw its revenue peak at $3.3M in the week of April 8, with a notable drop to around $2.1M by early June. Downloads started strong at 220K in early April but decreased to approximately 154K by the end of June. Weekly active users followed a similar trend, starting at 830K in early April and declining to around 639K by the end of June.
Last War: Survival Game FirstFun's offering showed a steady revenue trend, with a peak of $1.7M in the week of June 10. Downloads remained relatively stable, hovering around 175K towards the end of the quarter. Weekly active users increased from 815K in early April to over 1.1M by the end of June, indicating growing engagement.
Whiteout Survival Century Games Pte. Ltd.'s game saw a steady climb in revenue, reaching approximately $1.3M in the final week of June. Downloads showed growth, peaking at 168K in the week of June 3. Weekly active users saw a consistent rise, starting at 570K in early April and peaking at 710K in mid-June.
For more detailed insights and data, visit Sensor Tower.